Updated the devkit to 1.0.2
and the gradle plugin to 0.0.13
plugins {
id "com.jayfella.jme-devkit" version "0.0.13"
}
and run the gradle task runSdk
as usual.
- Added tabs for sections of properties
- Added support for editing AdditionalRenderState of Materials.
- Added support for BatchNodes, InstancedNodes and AssetLinkNodes
- Added cut/copy/paste functionality in scene tree.
These additions allow you to create a BatchNode
, add items and batch them, link assets using the AssetLinkNode
and instance spatials using an InstancedNode
. Pretty cool.
Cut/Copy/Paste functionality lets you do things like copying spatials in an InstancedNode
and BatchNode
- and cut/paste is quite handy for moving things around the scene.