thats the x amount which will cover the screen (in your image it will be 0.5), I think that’s just for comparison purposes. Its hardcoded to full screen in my shader (i.e 1)
@wezrule said:
thats the x amount which will cover the screen (in your image it will be 0.5), I think that's just for comparison purposes. Its hardcoded to full screen in my shader (i.e 1)
Can you make it as variable which can be set in the filter settings? It would be cool. :)
As you are the shader master i would also make my wishes for future development: