compile:
[javac] Compiling 402 source files to C:jmebuild
[javac] C:jmesrccomjmerendererlwjglLWJGLRenderer.java:955: cannot res
olve symbol
[javac] symbol : method getCapabilities ()
[javac] location: class org.lwjgl.opengl.GLContext
[javac] if (GLContext.getCapabilities().OpenGL12)
[javac] ^
[javac] C:jmesrccomjmerendererlwjglLWJGLRenderer.java:1007: cannot re
solve symbol
[javac] symbol : method getCapabilities ()
[javac] location: class org.lwjgl.opengl.GLContext
[javac] if (GLContext.getCapabilities().OpenGL12)
[javac] ^
[javac] C:jmesrccomjmerendererlwjglLWJGLRenderer.java:1020: cannot re
solve symbol
[javac] symbol : method getCapabilities ()
[javac] location: class org.lwjgl.opengl.GLContext
[javac] if (!GLContext.getCapabilities().OpenGL15) return;
[javac] ^
[javac] C:jmesrccomjmerendererlwjglLWJGLRenderer.java:1027: cannot re
solve symbol
[javac] symbol : method glBufferData (int,java.nio.FloatBuffer,int)
[javac] location: class org.lwjgl.opengl.GL15
[javac] GL15.glBufferData(GL15.GL_ARRAY_BUFFER, g
[javac] ^
[javac] C:jmesrccomjmerendererlwjglLWJGLRenderer.java:1036: cannot re
solve symbol
[javac] symbol : method glBufferData (int,java.nio.FloatBuffer,int)
[javac] location: class org.lwjgl.opengl.GL15
[javac] GL15.glBufferData(GL15.GL_ARRAY_BUFFER, g
[javac] ^
[javac] C:jmesrccomjmerendererlwjglLWJGLRenderer.java:1046: cannot re
solve symbol
[javac] symbol : method glBufferData (int,java.nio.FloatBuffer,int)
[javac] location: class org.lwjgl.opengl.GL15
[javac] GL15.glBufferData(GL15.GL_ARRAY_BUFFER, g
[javac] ^
[javac] C:jmesrccomjmerendererlwjglLWJGLRenderer.java:1061: cannot re
solve symbol
[javac] symbol : method glBufferData (int,java.nio.FloatBuffer,int)
[javac] location: class org.lwjgl.opengl.GL15
[javac] GL15.glBufferData(GL15.GL_ARRAY_BUFFER, g
[javac] ^
[javac] C:jmesrccomjmerendererlwjglLWJGLRenderer.java:1235: cannot re
solve symbol
[javac] symbol : method getCapabilities ()
[javac] location: class org.lwjgl.opengl.GLContext
[javac] return GLContext.getCapabilities().OpenGL15;
[javac] ^
[javac] C:jmesrccomjmerendererlwjglLWJGLRenderer.java:1282: cannot re
solve symbol
[javac] symbol : method getCapabilities ()
[javac] location: class org.lwjgl.opengl.GLContext
[javac] if (t.isVBOVertexEnabled() && GLContext.getCapabilities(
).OpenGL15) {
[javac] ^
[javac] C:jmesrccomjmerendererlwjglLWJGLRenderer.java:1297: cannot re
solve symbol
[javac] symbol : method getCapabilities ()
[javac] location: class org.lwjgl.opengl.GLContext
[javac] if (t.isVBONormalEnabled() && GLContext.getCapabilit
ies().OpenGL15) {
[javac] ^
[javac] C:jmesrccomjmerendererlwjglLWJGLRenderer.java:1315: cannot re
solve symbol
[javac] symbol : method getCapabilities ()
[javac] location: class org.lwjgl.opengl.GLContext
[javac] if (t.isVBOColorEnabled() && GLContext.getCapabiliti
es().OpenGL15) {
[javac] ^
[javac] C:jmesrccomjmerendererlwjglLWJGLRenderer.java:1332: cannot re
solve symbol
[javac] symbol : method getCapabilities ()
[javac] location: class org.lwjgl.opengl.GLContext
[javac] if (GLContext.getCapabilities().GL_ARB_multitexture
&& GLContext.getCapabilities().OpenGL13) {
[javac] ^
[javac] C:jmesrccomjmerendererlwjglLWJGLRenderer.java:1332: cannot re
solve symbol
[javac] symbol : method getCapabilities ()
[javac] location: class org.lwjgl.opengl.GLContext
[javac] if (GLContext.getCapabilities().GL_ARB_multitexture
&& GLContext.getCapabilities().OpenGL13) {
[javac]
^
[javac] C:jmesrccomjmerendererlwjglLWJGLRenderer.java:1338: cannot re
solve symbol
[javac] symbol : method getCapabilities ()
[javac] location: class org.lwjgl.opengl.GLContext
[javac] if (t.isVBOTextureEnabled() && GLContext.getCapa
bilities().OpenGL15) {
[javac] ^
[javac] C:jmesrccomjmescenestatelwjglLWJGLTextureState.java:129: can
not resolve symbol
[javac] symbol : method getCapabilities ()
[javac] location: class org.lwjgl.opengl.GLContext
[javac] supportsMultiTexture = (GLContext.getCapabilities().GL_A
RB_multitexture && GLContext.getCapabilities().OpenGL13);
[javac] ^
[javac] C:jmesrccomjmescenestatelwjglLWJGLTextureState.java:129: can
not resolve symbol
[javac] symbol : method getCapabilities ()
[javac] location: class org.lwjgl.opengl.GLContext
[javac] supportsMultiTexture = (GLContext.getCapabilities().GL_A
RB_multitexture && GLContext.getCapabilities().OpenGL13);
[javac]
^
[javac] C:jmesrccomjmescenestatelwjglLWJGLTextureState.java:130: can
not resolve symbol
[javac] symbol : method getCapabilities ()
[javac] location: class org.lwjgl.opengl.GLContext
[javac] supportsS3TCCompression = GLContext.getCapabilities().GL
_EXT_texture_compression_s3tc;
[javac] ^
[javac] C:jmesrccomjmescenestatelwjglLWJGLTextureState.java:145: can
not resolve symbol
[javac] symbol : method getCapabilities ()
[javac] location: class org.lwjgl.opengl.GLContext
[javac] && GLContext.getCapabilities().GL_EXT_te
xture_filter_anisotropic) {
[javac] ^
[javac] C:jmesrccomjmescenestatelwjglLWJGLTextureState.java:215: can
not resolve symbol
[javac] symbol : method getCapabilities ()
[javac] location: class org.lwjgl.opengl.GLContext
[javac] if (GLContext.getCapabilities().
GL_EXT_texture_filter_anisotropic)
[javac] ^
[javac] C:jmesrccomjmescenestatelwjglLWJGLTextureState.java:410: can
not resolve symbol
[javac] symbol : method getCapabilities ()
[javac] location: class org.lwjgl.opengl.GLContext
[javac] if (!GLContext.getCapabi
lities().GL_ARB_texture_env_dot3) {
[javac] ^
[javac] C:jmesrccomjmerendererlwjglLWJGLTextureRenderer.java:89: cann
ot resolve symbol
[javac] symbol : method getCapabilities ()
[javac] location: class org.lwjgl.opengl.Pbuffer
[javac] caps = Pbuffer.getCapabilities();
[javac] ^
[javac] C:jmesrccomjmerendererlwjglLWJGLTextureRenderer.java:275: can
not resolve symbol
[javac] symbol : constructor Pbuffer (int,int,org.lwjgl.opengl.PixelFormat,
org.lwjgl.opengl.RenderTexture,<nulltype>)
[javac] location: class org.lwjgl.opengl.Pbuffer
[javac] pbuffer = new Pbuffer(PBUFFER_WIDTH, PBUFFER_HEIGHT,
[javac] ^
[javac] C:jmesrccomjmesystemlwjglLWJGLDisplaySystem.java:525: cannot
resolve symbol
[javac] symbol : constructor Pbuffer (int,int,org.lwjgl.opengl.PixelFormat,
<nulltype>,<nulltype>)
[javac] location: class org.lwjgl.opengl.Pbuffer
[javac] headlessDisplay = new Pbuffer(width, height, format, nul
l, null);
[javac] ^
[javac] C:jmesrccomjmescenestatelwjglLWJGLFragmentProgramState.java:
70: cannot resolve symbol
[javac] symbol : method getCapabilities ()
[javac] location: class org.lwjgl.opengl.GLContext
[javac] return GLContext.getCapabilities().GL_ARB_fragment_progr
am;
[javac] ^
[javac] C:jmesrccomjmescenestatelwjglLWJGLShaderObjectsState.java:74
: cannot resolve symbol
[javac] symbol : method getCapabilities ()
[javac] location: class org.lwjgl.opengl.GLContext
[javac] return GLContext.getCapabilities().GL_ARB_shader_objects;
[javac] ^
[javac] C:jmesrccomjmescenestatelwjglLWJGLVertexProgramState.java:70
: cannot resolve symbol
[javac] symbol : method getCapabilities ()
[javac] location: class org.lwjgl.opengl.GLContext
[javac] return GLContext.getCapabilities().GL_ARB_vertex_program
;
[javac] ^
[javac] 26 errors
BUILD FAILED
C:jmebuild.xml:29: Compile failed; see the compiler error output for details.
you can see it's all in the lwjgl folder