Procedural Textures are resulting seam.
How to get resolve this issue?
Screen Shot:
Just use imgur for image upload (press “Insert…” and then “upload image” and copy&paste the html link after uploading, no registration required).
I saw this seam as well but it only appeared after I updated the base libraries… Guess it will vanish some time? Maybe @neospark314 can tell us more?
@iamcreasy - how did you get it to tile the textures?
I believe this was the code,
[java]Spatial groundPlaneGeo = assetManager.loadModel(“Scenes/maya/plane.j3o”);
assetManager.registerLoader(“com.jme3.material.plugins.NeoTextureMaterialLoader”,“tgr”);
NeoTextureMaterialKey key = new NeoTextureMaterialKey(“Materials/neoGroundFloor.tgr”);
Material mat = assetManager.loadAsset(key);
mat.setFloat(“m_Shininess”,128);
groundPlaneGeo.setMaterial(mat);[/java]