Question about text in scene

I’ve done some searching and have come across some examples of how people got text in their scenes (e.g., I’m looking to label some of my models), but the examples I find are too old. Is there a tutorial or example somewhere of rendering text within a scene (NOTE: not HUD text!) that is geared towards JME3?

Ok, I got some of this figured out, and I know have text rendering in the scene:



[java]

BitmapFont font = assetManager.loadFont(“Interface/Fonts/Default.fnt”);

BitmapText helloText = new BitmapText(font, false);

helloText.setSize(font.getCharSet().getRenderedSize());

helloText.setText(“Hello World”);

helloText.setLocalTranslation(0, helloText.getLineHeight(), 0);

helloText.setQueueBucket(Bucket.Inherit);

rootNode.attachChild(helloText);

[/java]



Still have some things to figure out… but at least I’m on the right track now.



Does the above code make sense? I mean, it renders, but I can’t control the color of the text nor the background color. So it’s just white text on black boxes right now.