Questions on the Terrain Paging being developed and MIA apologies :)

Hi Monkeys! LTNS!

Apologies for my absence and apparent abandoning of the terraintiler and ttEditor I was working on. No excuses from me.
I am getting back into it all now with a rebuilt PC for programming (old MB died as did my macAir both of which I used for programming) and plan to pick up where I left off.

I hear there is a terrain paging system and editor being developed for the jME SDK? (link)
@jayfella: Any ideas set on what this will feature?
ie: a) What type of tiles (Nodes I assume)?
b) What files/containers will it support?
c) Any restrictions on tile/world sizes or shape?
d) Will it support code hooks like terrainGrid for loading assets etc when tiles are loaded/unloaded?
e) Are we looking at 1/3/6/12/+ months? :wink:

Basically my thought is do I continue(return) to develop and expand my own terraintiler and ttEditor or should I wait for the above to switch to…

I’ll most likely still work on my own code for learning purposes and if it offers a much different set of features to the internal one then I’ll still update and release it.

Cheers.
-Radan.

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At this moment in time I’m helping with moving plugins to github and the process of submitting them to jme. Once this is done I’ll be continuing the whole terrain setup.