Hello all and thanks for reading.
I’m currently at uni on a games course. I am working as part of a group to create a game for 9/10 year olds that could be accessed by many schools easily over the web. Our clients will host the game on their servers and provide a web address for the game.
The game we are creating will be simple, with a 3D game board the player must travel around and answer questions. There is going to be 3-5 3D models total in the game and lots of 2D assets/GUI. It will be bright, colourful, fun and educational.
The reason we are doing it in Java is, I am the “lead programmer” (as I have the most programming experience, unfortunately none in Java), and in a different class I am learning Java to develop for Android, so learning Java that will benefit two projects will be better than trying to learn two different languages and libraries at the same time.
I have been looking at the documentation and have a few questions about jME and its applet capabilities.
My questions are these:
- Performance? Is the applet in jME going to give any performance issues on low-end PCs as the game will primarily be run on classroom computers and who knows how good they will be?
- Installations? Presuming that the classroom computers all have Java on them, would there be any additional installations needed when a computer is first used to play the game? (As students wouldn’t have permission to install anything on the computers being used)
Thanks in advance for any responses.