I am trying to import a file (.mesh.xml) extension, and get the error
“IllegalStateException Asset implements CloneableSmartAsset but doesn’t have a processor to handle cloning”
This is using a stable build, and my code, is the “Basic Game” app, with TWO lines added.
Node sword;
sword = (Node) assetManager.loadAsset(“Models/Sword.mesh.xml”);
It just crashes right there, those are the ONLY lines that I’ve added.
And yes, the “Sword.mesh.xml” exists, aswell as a material file for it.