Really Odd Error?

I am trying to import a file (.mesh.xml) extension, and get the error
“IllegalStateException Asset implements CloneableSmartAsset but doesn’t have a processor to handle cloning”
This is using a stable build, and my code, is the “Basic Game” app, with TWO lines added.

Node sword;
sword = (Node) assetManager.loadAsset(“Models/Sword.mesh.xml”);

It just crashes right there, those are the ONLY lines that I’ve added.
And yes, the “Sword.mesh.xml” exists, aswell as a material file for it.

Seriously… Go through the tutorials. >.<

I did. I made a new project, exactly the same, and it worked.
So that was jMonkey IDE’s fault.

I did. I made a new project, exactly the same, and it worked.
So that was jMonkey IDE’s fault.

Clearly you didn’t do it exactly the same…

It was, the same copied and pasted code.
Same simpleapplication etc, except one gets a weird error, one doesn’t.
jMonkey failed to initialize it.

Can you post your complete code and error stack, please? :slight_smile:
If you copied it, it shoudn’t be too much - I’m sure, we can solve the issue then.