Hi everyone!
In first time, I want to thanks momoko_fan for his fabulous work on ogre mesh loading! It's work perfectly and directly, even with bones animations!
If textures works well with ogremesh loading, I have some problem when I serialize ogremesh to jME format:
The path of all texture currently used by my scene or mesh is an absolute path. So, when I try to load the .jme after I copied it (and his texture) to another destination, the texture cannot be found
Is anything to do to save texture in relative path with jme format?
Thanks in advance,
anykeyh
Resolved: Just by adding the "relativize" method from RenParticleEditor.java to ModelLoader.java, and now it's work!