We (Paul “mifth” Geraskin and Andrew “jama” Kokorev) are 2 persons named as Ugly Band. We love indie games and we love stories by Howard Lovecraft. We decided to dedicate the game called “Road to Providence” to Howard Lovecraft. As he deserves such a thing 1000%.
Road to Providence is stealth game where a person John Doe appeared in 1922 year near the Providence city. He does not remember anything and he should remember all during the game quests. Possibly he found getes to dark Worlds of time? Who knows?
There will be many anomalies and monsters inspired by Howard Lovecraft’s stories. We will try to reproduce terrible horror which exists in Lovecraft’s stories.
There will be 3 story-lines:
Sectants. A cruel clan which kills people and makes strange experiments. They worship a deity which need new blood every time.
Demons. Gates of chaos and destruction were opened by sectants and terrible creatures filled the Providence. John Doe will meet face to face the horror of demon eyes and put them back to hell.
Aliens. Some stories of Howard were dedicated to aliens. We will try to reproduce them with the Weird Fiction style. Meteorite fell on the earth and entire are area was contaminated by its deadly poison.
O.o You definitely peeked my interest. I loooooove his stories (At the Mountains of Madness - favorite by far). The first time I read the description of the city as they reach it’s plateau and begin to explore were some of the most unnerving vicarious moments in my entire life!
O.o You definitely peeked my interest. I loooooove his stories (At the Mountains of Madness - favorite by far). The first time I read the description of the city as they reach it's plateau and begin to explore were some of the most unnerving vicarious moments in my entire life!
Can’t wait to get this once it’s finished!!
Thanks a lot! We do it our best. Next time Nifty will be replaced by ToneGod gui surely. And the Editor will be too. Stay with us.
I will know if I will keep being poor or not in the next few days, but I will back your project for sure. Just depends how much I can afford.
Get on twitter! If you want a list of media contacts I can send them to you, just PM me.
Some suggestions if you don’t mind. If you do, stop reading =)
The first sentence should describe your game not yourselves and it should not be “A stealth game with feature X Y and Z.” That won’t stand out from every other game with the same description. You can look at reddit/r/indiegaming and see what subjects have upvotes and what ones don’t.
For example “Rogue Shooter (FPS, Rogue-lite, Space)” has no votes and doesn’t inspire anyone to click on it.
Nail down this 1-sentence description and the media will open your email. They get hundreds a day and have to ignore most.
Post on #screenshotsaturday
Post updates on reddit gaming subreddits, even if it is a screenshot or quick gif, people love gifs. Keep posting every 3 days or more frequently.
Get your game to Let’s players: http://letsplay.wikia.com/wiki/List_of_let’s_players
Emails to Let’s Players and to media should be hand written for each one, no copy pasting. They can see that and will ignore it unless it is personal and human-sounding to them.
Raising money on crowdfunding is painful and a lot of work. Some games get lucky and you hear about them, but you never hear about the 70% that fail.
If you want any tips or have questions let me know.