I don't want to use the thirdpersonlookhandler for my chase camera instead I want to use the keys 'A' and 'D' to rotate the camera around my object which my chase camera is following.
how can i do that?
I think you could just use the chase camera (turning off all options like spring) and lock the distance/downward angle, then have it not auto-rotate with the object…
But you might have to create your own chase cam, using the existing as something to go off of…