I have got a milkshape model of a human hand and I want to move the bones/joints. The model has got a skeleton. I don’t want to use precalculated keyframes, because the hand should respond to finger movements captured by a data glove.
I didn’t find a tutorial. so if someone can show me code, that it is fine; If someone could point me to the correct tutorial/topic that is also fine or even better…
Basically, just tell me what to read and where I can find it;
How do I access the bones/joints and how do I rotate them?