Running jME tests

Hi, I am working on debugging my tutorial to make it work. I ran through it, and jME compiles fine, and a game I made to run with my compiled version works fine, but the tests don't, saying it can't find LWJGL in java.lang.path(or something like that). Is there a fix for this?

I have been messing around with the build scripts, although it will look ugly in the tutorials, having to edit a build script.

when you start the application how?

if you start it from the command line, you need to set -Djava.library.path=./windows/lib  or something

I did not run from the command line, I ran from the IDE with the build scripts. I looked at the build scripts and I found that it sets the path to the wrong path.