Hi @all,
if im loading a scene, then the scene is complete red.
but if im loading all objects one by one into a new scene, then they look like they should.
how i do export the material of a scene in blender3d? it happens only automatically for meshes.
The material file should have the same name as the scene file (except for the extension of course ;)), then the material file will be loaded.
Cheers,
Normen
thx, but how do i export the material of a scene in blender3d? it happens only automatically for meshes.
Yes, when you export the meshes a material file is created, give that the same name you want for the scene. Then you export the scene file with the same name and all should be good.
Thank you, its working fine.
I have the same problem, but I created a scene in jME SDK and edited it with the TerrainEditor. I’m using the default Texture. When the game has loaded the ground is red. It seems that the material is missing, but it should be created by jme SDK, or not?