Monkeys,For anyone who still ask for something like “Scripting” with JME3, here is it, about it at once! We nearly reach 3.0, i’m so excited about it and want to write something for it. In this post you will have a good run from Zero to Hero with Groovy and Monkey Not kidding!
Quick question: What this related to my other tuts?
Answer: As I wrote the others, I thought I should write this first, because if no one know about Groovy, no one can understand a single line of my code , and it’s bad!
Introduction:
We will go from basic setup of Groovy in JMP and then example by example every aspect of game you can develop with Groovy.
More advanced topic come at the end, eg: the way to get the speed of Java, meta-programing, a lot of programming patterns (PP), even AI and Constraint Programming…
Sounds insanse? Nah ah…
[ Let me know if you want to write or to read other topics of Groovy or Scripting. Thanks!]
The wiki link : https://wiki.jmonkeyengine.org/legacy/doku.php/jme3:scripting
Let’s start!
CONTENT
1. GET STARTED
2. LEARN GROOVY
2.1. Syntax and Gotchas
2.2. Meta-programming
2.3. Groovy Builder - SwingBuilder
2.4. Groovy - for smarty
2.5. GPars
3. EMBED GROOVY
3.1. Groovy in JME3
3.2. Groovy in JMP
3.3. Groovy everywhere (snipets)
4. INTO THE GAME
4.1. Basic Scripts
4.2. Event - Trigger Manager
4.3. Configurations with Groovy
4.4. AI Tricks with Groovy
4.5. Build Script with Groovy
5. DESIGN PATTERNS IN GROOVY GAME (WIP)
6. ADVANCED TRICKS
6.1. Hack the JVM with Groovy
6.2. Codegen
6.3. Groovy - Almighty God!
The wiki link : https://wiki.jmonkeyengine.org/legacy/doku.php/jme3:scripting :arrow: