Im working on textures right now and testing importing from blender with SDK importer.
When importing I get this error,
The texture Diffuse Color has linear color space, but the material parameter DiffuseMap specifies no color space requirement, this may lead to unexpected behavior. Check if the image was not set to another material parameter with a linear color space, or that you did not set the ColorSpace to Linear using texture.getImage.setColorSpace().
- The colorspace for the texture is sRGB not linear.
- There is one material, one image, one texture. Not possible to have a different material for image if one doesn’t exist. Its not set in code either.
- After import, the colors are dull compared to original, if I create the .j3o material file they are the same as original file. Ogre export is perfect with no changes needed.
I have tried setting and unsetting everything I can in blender but the error still shows on SDK import. Is there a setting I am supposed to set somewhere to make this error go away and the model to import directly without having to use a material def file?
Thanks in advance.
Edit: I should add there are no other images, materials, or textures in the drop down lists for each respectively.