For my purpose, the skeletons are actually nearly identical, with a bit helper code, I think it will work for what I am doing. I am setting up a test right now.
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Provided you’re just copying tracks from one animation control to another, you should be fine.
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@sgold so for same skeleton, everything works great, but now I am venturing into doing different skeletons. Is there any easy way to do this?
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I wouldn’t call it easy, but it can still be done using Maud. Here’s a video tutorial from 2017:
There’ve been no new releases of Maud since February 2019. I recommend building Maud from the latest source, especially if you are using the new (JME v3.3) animation system.
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I’m not sure how much use Maud gets these days. Be that as it may … after a flurry of software improvements, Maud has officially entered beta:
I welcome constructive feedback.
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