ShaderBlow’s fog doesn’t work

Hi guys!

Yesterday i’ve downloaded shader blow 0.81 and when i tried to compile, it caused this exception:

com.jme3.renderer.RendererException: compile error in:ShaderSource[name=Shaders/LightBlow/LightBlow.frag, defines, type=Fragment, language=GLSL100] error:0(302) : error C0000: syntax error, unexpected identifier, expecting ‘{’ at token “m_FogSkyBox”

I’ve looked at LightBlow.frag code and it doesn’t have any errors.


I have stable JME SDK, not Nightly and sorry for my bad English.

1 Like

@zeus168 hello man!

Thank you for you post. I did not see it. Sorry for a long delay. You can send me a private message if you find a bug, also.

Fixed here:

Also, the shaderBlow library is official plugin now. The library was moved here:
And you can install the library like a plugin. It’s called “shaderblowlib” in the JMP plugins repository.

Thank you for using ShaderBlow library.