Hi i would like to ask about Shaders and their scope in 3D Game Developemnt in General …
I have knowledge of shaders and their basic role in opengl rendering but i am confused that should i learn shaders b/c a Framework like Jmonkery makes them kind of invisible to us means we donot need to worry about them …
Modern opengl versions do employ shaders Also what benefits we can achieve after learning to program shaders…
THANKS…