I’m in the process of learning JME and decided to convert little planet generator app I found from C++ to Java/JME. Might be useful to someone.
The original can be found here:
http://ahuynh.posterous.com/article-1-generating-a-planet-in-opengl
Screenshot of my version:
http://i.imgur.com/2HkOp.png
Code:
https://gist.github.com/1775883
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hey that’s pretty cool. Some of the space games being made out there will definitely find this useful.
cool i will use it propably.
kemi
5
I’m not sure I’ll use it, not making a space game (for now), but I just love cool terrain generators. Well done.
I’ve been looking at this method some times. But haven’t gotten around to implementing anything:
http://paulbourke.net/fractals/noise/
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