simpleUpdate() being based off of framerate

As far as I can Tell the simpleUpdate() void is being based on framerate.
Is there any way to have a custom tick speed?
Preferably without affecting framerate.

Skip frames.
…or…
Launch another thread.

A scheduled thread that calls you AppStates’ update method on your wanted tick rate. There was even an example somewhere on the wiki…

Here:
http://wiki.jmonkeyengine.org/doku.php/jme3:contributions:entitysystem:examples:own_logic_thread

1 Like

Wow quick replies.
Thank you for your help!
:smile: