[SOLVED] Animation help

In blender I can parent an object to a bone and it moves with the animation fine, but then in jmonkeyengine the object just floats in the air. How do I get it to properly attach to the skeleton? Do I have to parent it with weights?

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Like this

skeleton.getAttachementNode("boneName").attachChild(theSpatial);
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Thanks! That works great!

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