[Solved]How to achieve a sword shining track with jME

Hi, everyone.  I have seen such an effect in a lot of games.  It looks like a shining track tracing after the weapon when the chacacter perform an attack movement.

Here is an image of the effect.  Notice the yellow track behind his sword?  I wonder weather it’s possible to achieve this effect with jME.  Thank you for any suggestion!

It may be possible with the TrailMesh class, with it following the sword with a texture like that. Not sure how good it would look though.

I think you can do it with just a quad with a texture (and alpha) aligned to the sword. Then you play with alpha to appear and diseapear the effect.

yeah trailmesh…

:-)Thank you all for the suggestion!  TrailMesh is perfect! :smiley: