I made a 3d model with blender, but It doesn’t work like I want it too…
For the jacket of my character I used some modifiers like: mirror, armature, solidify, …
(Jacket is the only thing I used modifiers for)
So the modifiers doesn’t load in.
I work with Intellij Idea. So I export my blender projects in gltf & put them in my assets file.
The code I use to make the model appear is:
emission = internal light(so it fake real external light for you now)
Black = no light.
Light is not exported from Blender as i remember.
It is also possible that this “parts” that are Black have different material that do not receive light(like light probe - metallness 1, when no probe = black)
Also if its PBR, you need Light Probe as light source. (and as i see it is PBR since its gltf, so you need it)