Preface: I’m just AWFUL at Blender. I’m positive that my problem is just a newbie mistake. Thanks.
So I made a (really bad) model in blender and set it up with UVs and textured it, but upon import to JMonkey, I lose all of my UV mapping and my texture is thrown everywhere on my model.
If anyone can help, here are the files I’m using.
use either blends or ogre meshes ,obj has never worked for me. also make sure you load yo textures in the materials texture ,not only in the uv editor ,make sure u check export material wen exporting ogre
I don´t know if it helps but I had a problem with the UV as well:
You may want to try turning the texture upside down (not turning it through 180° but rather “mirror” it upside down, if you know what i mean)
I am sure I just messed up a simple setting that would´ve solved this when exporting the file, but mirroring the texture worked for me as well
And, on a last note, I´m using a blender plugin to export in in ogre .xml-files.