After rewriting my sound class (changed so I stream the .oggs now, less memory used :D) I get these exceptions. Anyone know what causes them?
I get a lot of them for a few seconds while my app is frozen, then they stop and everything continues as normal.
2007-okt-16 10:05:15 class com.jmex.audio.openal.OpenALSystem update()
org.lwjgl.openal.OpenALException: OpenAL error: Invalid enum parameter value (40963)
at org.lwjgl.openal.Util.checkALError(Util.java:64)
at org.lwjgl.openal.AL10.alSourceUnqueueBuffers(AL10.java:1192)
at com.jmex.audio.openal.OpenALStreamedAudioPlayer.empty(Unknown Source)
at com.jmex.audio.openal.OpenALStreamedAudioPlayer.stop(Unknown Source)
at com.jmex.audio.AudioTrack.stop(Unknown Source)
at com.jmex.audio.MusicTrackQueue.update(Unknown Source)
at com.jmex.audio.openal.OpenALSystem.update(Unknown Source)
at com.jmex.game.StandardGame.update(Unknown Source)
at com.jmex.game.StandardGame.run(Unknown Source)
at java.lang.Thread.run(Thread.java:619)
2007-okt-16 10:13:14 com.jmex.audio.openal.OpenALStreamedAudioPlayer playInNewThread
ALLVARLIG: Audio Error!
org.lwjgl.openal.OpenALException: OpenAL error: Invalid Name parameter (40961)
at org.lwjgl.openal.Util.checkALError(Util.java:64)
at org.lwjgl.openal.AL10.alSourcePlay(AL10.java:934)
at com.jmex.audio.openal.OpenALStreamedAudioPlayer.playStream(Unknown Source)
at com.jmex.audio.openal.OpenALStreamedAudioPlayer.playInNewThread(Unknown Source)
at com.jmex.audio.openal.OpenALStreamedAudioPlayer.play(Unknown Source)
at com.jmex.audio.AudioTrack.play(Unknown Source)
at com.jmex.audio.MusicTrackQueue.update(Unknown Source)
at com.jmex.audio.openal.OpenALSystem.update(Unknown Source)
at com.jmex.game.StandardGame.update(Unknown Source)
at com.jmex.game.StandardGame.run(Unknown Source)
at java.lang.Thread.run(Thread.java:619)