I’ve looked through your project website, but couldn’t find a guide on how to use Minie
without the BulletAppState part. Is there one such guide somewhere or would it be possible to get a few simple steps here?
Is it as simple as adding PhysicsBody to a PhysicsSpace and then calling PhysicsSpace.update(float f) after configuring it ?
Very nice. Perhaps you could add a few comments under the different initialization options along the lines of “This is recommended when <…>” or “A use case for this would be <…>”. Then I think it would be perfect.