it seems that i keep getting these 2 errors in jMP on almost any app i run, even the jME3tests.
i thought it was just when trying to use a joystick input, but i get these errors even without.
anyone know how i can correct this?
i uninstalled jMP alpha and installed the beta fresh and clean.
is there a path i need to set up first?
Do you have a joystick plugged in or something? LWJGL might be trying to pick it up even if you arenât asking it toâŚ
i do actually, and i would actually like to use it, but i dont seem to be able to.
this is the post i added the full error message to.
I understand you want to use it, but have you tried unplugging it and running the SDK first so we can isolate the issue?
ok, i unplugged the usb gamepad from my computer and attempted to run TestWalkingChar.java in jMP. i still have the same error messages comming up, and i ALSO have a FBO error that crashes the app. I am pretty sure my graphics hardware can run the tests, i have run them before. i am a noob so i am pretty confused.
here is my error log in full when attempting to run TestWalkingChar. (sorry, its pretty long)
init:
Deleting: C:UsersGigabyteDocumentsjMonkeyProjectsJmeTestsbuildbuilt-jar.properties
deps-jar:
Updating property file: C:UsersGigabyteDocumentsjMonkeyProjectsJmeTestsbuildbuilt-jar.properties
Compiling 1 source file to C:UsersGigabyteDocumentsjMonkeyProjectsJmeTestsbuildclasses
Note: C:UsersGigabyteDocumentsjMonkeyProjectsJmeTestssrcjme3testbulletTestWalkingChar.java uses or overrides a deprecated API.
Note: Recompile with -Xlint:deprecation for details.
compile-single:
run-single:
Oct 29, 2011 1:56:04 PM com.jme3.system.JmeSystem initialize
INFO: Running on jMonkeyEngine 3.0.0 Beta
Oct 29, 2011 1:56:04 PM com.jme3.system.Natives getExtractionDir
WARNING: Working directory is not writable. Using home directory instead.
Oct 29, 2011 1:56:04 PM com.jme3.system.Natives extractNativeLibs
INFO: Extraction Directory: C:UsersGigabyte.jme3natives_1e1ad268
Oct 29, 2011 1:56:04 PM com.jme3.system.lwjgl.LwjglAbstractDisplay run
INFO: Using LWJGL 2.8.1
Oct 29, 2011 1:56:04 PM com.jme3.system.lwjgl.LwjglDisplay createContext
INFO: Selected display mode: 800 x 600 x 0 @0Hz
Oct 29, 2011 1:56:05 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: Adapter: nvd3dum
Oct 29, 2011 1:56:05 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: Driver Version: 8.17.12.8026
Oct 29, 2011 1:56:05 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: Vendor: NVIDIA Corporation
Oct 29, 2011 1:56:05 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: OpenGL Version: 2.1.2
Oct 29, 2011 1:56:05 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: Renderer: GeForce 7600 GS/PCI/SSE2
Oct 29, 2011 1:56:05 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: GLSL Ver: 1.20 NVIDIA via Cg compiler
Oct 29, 2011 1:56:05 PM com.jme3.system.lwjgl.LwjglTimer
INFO: Timer resolution: 1,000 ticks per second
Oct 29, 2011 1:56:05 PM com.jme3.renderer.lwjgl.LwjglRenderer initialize
INFO: Caps: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, OpenGL20, OpenGL21, ARBprogram, GLSL100, GLSL110, GLSL120, VertexTextureFetch, FloatTexture, FloatColorBuffer, NonPowerOfTwoTextures, VertexBufferArray]
Oct 29, 2011 1:56:05 PM com.jme3.asset.DesktopAssetManager
INFO: DesktopAssetManager created.
Oct 29, 2011 1:56:05 PM com.jme3.renderer.Camera
INFO: Camera created (W: 800, H: 600)
Oct 29, 2011 1:56:05 PM com.jme3.renderer.Camera
INFO: Camera created (W: 800, H: 600)
Oct 29, 2011 1:56:05 PM com.jme3.input.lwjgl.LwjglMouseInput initialize
INFO: Mouse created.
Oct 29, 2011 1:56:05 PM com.jme3.input.lwjgl.LwjglKeyInput initialize
INFO: Keyboard created.
Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
java.lang.UnsatisfiedLinkError: no jinput-dx8 in java.library.path
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1734)
at java.lang.Runtime.loadLibrary0(Runtime.java:823)
at java.lang.System.loadLibrary(System.java:1028)
at net.java.games.input.DirectInputEnvironmentPlugin$1.run(DirectInputEnvironmentPlugin.java:75)
at java.security.AccessController.doPrivileged(Native Method)
at net.java.games.input.DirectInputEnvironmentPlugin.loadLibrary(DirectInputEnvironmentPlugin.java:67)
at net.java.games.input.DirectInputEnvironmentPlugin.(DirectInputEnvironmentPlugin.java:107)
at net.java.games.input.DirectAndRawInputEnvironmentPlugin.(DirectAndRawInputEnvironmentPlugin.java:45)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27)
at java.lang.reflect.Constructor.newInstance(Constructor.java:513)
at java.lang.Class.newInstance0(Class.java:355)
at java.lang.Class.newInstance(Class.java:308)
at net.java.games.input.DefaultControllerEnvironment.getControllers(DefaultControllerEnvironment.java:157)
at com.jme3.input.lwjgl.JInputJoyInput.loadJoysticks(JInputJoyInput.java:77)
at com.jme3.input.InputManager.(InputManager.java:160)
at com.jme3.app.Application.initInput(Application.java:268)
at com.jme3.app.Application.initialize(Application.java:483)
at com.jme3.app.SimpleApplication.initialize(SimpleApplication.java:203)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:129)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:205)
at java.lang.Thread.run(Thread.java:619)
java.lang.UnsatisfiedLinkError: no jinput-raw in java.library.path
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1734)
at java.lang.Runtime.loadLibrary0(Runtime.java:823)
at java.lang.System.loadLibrary(System.java:1028)
at net.java.games.input.RawInputEnvironmentPlugin$1.run(RawInputEnvironmentPlugin.java:75)
at java.security.AccessController.doPrivileged(Native Method)
at net.java.games.input.RawInputEnvironmentPlugin.loadLibrary(RawInputEnvironmentPlugin.java:67)
at net.java.games.input.RawInputEnvironmentPlugin.(RawInputEnvironmentPlugin.java:107)
at net.java.games.input.DirectAndRawInputEnvironmentPlugin.(DirectAndRawInputEnvironmentPlugin.java:46)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27)
at java.lang.reflect.Constructor.newInstance(Constructor.java:513)
at java.lang.Class.newInstance0(Class.java:355)
at java.lang.Class.newInstance(Class.java:308)
at net.java.games.input.DefaultControllerEnvironment.getControllers(DefaultControllerEnvironment.java:157)
at com.jme3.input.lwjgl.JInputJoyInput.loadJoysticks(JInputJoyInput.java:77)
at com.jme3.input.InputManager.(InputManager.java:160)
at com.jme3.app.Application.initInput(Application.java:268)
at com.jme3.app.Application.initialize(Application.java:483)
at com.jme3.app.SimpleApplication.initialize(SimpleApplication.java:203)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:129)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:205)
at java.lang.Thread.run(Thread.java:619)
net.java.games.input.DirectAndRawInputEnvironmentPlugin is not supported
Oct 29, 2011 1:56:05 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
INFO: AudioRenderer supports 64 channels
Oct 29, 2011 1:56:05 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
INFO: Audio effect extension version: 1.0
Oct 29, 2011 1:56:05 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
INFO: Audio max auxilary sends: 4
Oct 29, 2011 1:56:05 PM com.jme3.material.MaterialDef
INFO: Loaded material definition: Unshaded
Oct 29, 2011 1:56:05 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Oct 29, 2011 1:56:05 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Gui Node)
Oct 29, 2011 1:56:05 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Oct 29, 2011 1:56:05 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Oct 29, 2011 1:56:05 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Oct 29, 2011 1:56:05 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Oct 29, 2011 1:56:05 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Oct 29, 2011 1:56:05 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Oct 29, 2011 1:56:05 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Oct 29, 2011 1:56:05 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Oct 29, 2011 1:56:05 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Oct 29, 2011 1:56:05 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Oct 29, 2011 1:56:05 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Oct 29, 2011 1:56:05 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Oct 29, 2011 1:56:05 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Oct 29, 2011 1:56:05 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Oct 29, 2011 1:56:05 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Oct 29, 2011 1:56:05 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Oct 29, 2011 1:56:05 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Oct 29, 2011 1:56:05 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Oct 29, 2011 1:56:05 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Oct 29, 2011 1:56:05 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Oct 29, 2011 1:56:05 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Oct 29, 2011 1:56:05 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Oct 29, 2011 1:56:05 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Oct 29, 2011 1:56:05 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Oct 29, 2011 1:56:05 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Oct 29, 2011 1:56:05 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Oct 29, 2011 1:56:05 PM com.jme3.scene.Node attachChild
INFO: Child (Statistics View) attached to this node (Gui Node)
Oct 29, 2011 1:56:05 PM com.jme3.material.Material checkSetParam
WARNING: Material parameter m_GlowColor uses a deprecated naming convention use GlowColor instead
Oct 29, 2011 1:56:05 PM com.jme3.material.MaterialDef
INFO: Loaded material definition: Point Sprite
Oct 29, 2011 1:56:05 PM com.jme3.scene.Node attachChild
INFO: Child (Flame) attached to this node (Root Node)
Oct 29, 2011 1:56:05 PM com.jme3.material.MaterialDef
INFO: Loaded material definition: Sky Plane
Oct 29, 2011 1:56:05 PM com.jme3.scene.Node attachChild
INFO: Child (Sky) attached to this node (Root Node)
Oct 29, 2011 1:56:05 PM com.jme3.material.MaterialDef
INFO: Loaded material definition: Terrain Lighting
Oct 29, 2011 1:56:05 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad1Quad1Patch1) attached to this node (terrainQuad1Quad1)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad1Quad1Patch2) attached to this node (terrainQuad1Quad1)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad1Quad1Patch3) attached to this node (terrainQuad1Quad1)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad1Quad1Patch4) attached to this node (terrainQuad1Quad1)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad1Quad1) attached to this node (terrainQuad1)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad1Quad2Patch1) attached to this node (terrainQuad1Quad2)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad1Quad2Patch2) attached to this node (terrainQuad1Quad2)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad1Quad2Patch3) attached to this node (terrainQuad1Quad2)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad1Quad2Patch4) attached to this node (terrainQuad1Quad2)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad1Quad2) attached to this node (terrainQuad1)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad1Quad3Patch1) attached to this node (terrainQuad1Quad3)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad1Quad3Patch2) attached to this node (terrainQuad1Quad3)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad1Quad3Patch3) attached to this node (terrainQuad1Quad3)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad1Quad3Patch4) attached to this node (terrainQuad1Quad3)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad1Quad3) attached to this node (terrainQuad1)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad1Quad4Patch1) attached to this node (terrainQuad1Quad4)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad1Quad4Patch2) attached to this node (terrainQuad1Quad4)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad1Quad4Patch3) attached to this node (terrainQuad1Quad4)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad1Quad4Patch4) attached to this node (terrainQuad1Quad4)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad1Quad4) attached to this node (terrainQuad1)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad1) attached to this node (terrain)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad2Quad1Patch1) attached to this node (terrainQuad2Quad1)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad2Quad1Patch2) attached to this node (terrainQuad2Quad1)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad2Quad1Patch3) attached to this node (terrainQuad2Quad1)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad2Quad1Patch4) attached to this node (terrainQuad2Quad1)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad2Quad1) attached to this node (terrainQuad2)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad2Quad2Patch1) attached to this node (terrainQuad2Quad2)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad2Quad2Patch2) attached to this node (terrainQuad2Quad2)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad2Quad2Patch3) attached to this node (terrainQuad2Quad2)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad2Quad2Patch4) attached to this node (terrainQuad2Quad2)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad2Quad2) attached to this node (terrainQuad2)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad2Quad3Patch1) attached to this node (terrainQuad2Quad3)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad2Quad3Patch2) attached to this node (terrainQuad2Quad3)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad2Quad3Patch3) attached to this node (terrainQuad2Quad3)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad2Quad3Patch4) attached to this node (terrainQuad2Quad3)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad2Quad3) attached to this node (terrainQuad2)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad2Quad4Patch1) attached to this node (terrainQuad2Quad4)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad2Quad4Patch2) attached to this node (terrainQuad2Quad4)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad2Quad4Patch3) attached to this node (terrainQuad2Quad4)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad2Quad4Patch4) attached to this node (terrainQuad2Quad4)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad2Quad4) attached to this node (terrainQuad2)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad2) attached to this node (terrain)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad3Quad1Patch1) attached to this node (terrainQuad3Quad1)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad3Quad1Patch2) attached to this node (terrainQuad3Quad1)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad3Quad1Patch3) attached to this node (terrainQuad3Quad1)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad3Quad1Patch4) attached to this node (terrainQuad3Quad1)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad3Quad1) attached to this node (terrainQuad3)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad3Quad2Patch1) attached to this node (terrainQuad3Quad2)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad3Quad2Patch2) attached to this node (terrainQuad3Quad2)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad3Quad2Patch3) attached to this node (terrainQuad3Quad2)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad3Quad2Patch4) attached to this node (terrainQuad3Quad2)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad3Quad2) attached to this node (terrainQuad3)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad3Quad3Patch1) attached to this node (terrainQuad3Quad3)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad3Quad3Patch2) attached to this node (terrainQuad3Quad3)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad3Quad3Patch3) attached to this node (terrainQuad3Quad3)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad3Quad3Patch4) attached to this node (terrainQuad3Quad3)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad3Quad3) attached to this node (terrainQuad3)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad3Quad4Patch1) attached to this node (terrainQuad3Quad4)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad3Quad4Patch2) attached to this node (terrainQuad3Quad4)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad3Quad4Patch3) attached to this node (terrainQuad3Quad4)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad3Quad4Patch4) attached to this node (terrainQuad3Quad4)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad3Quad4) attached to this node (terrainQuad3)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad3) attached to this node (terrain)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad4Quad1Patch1) attached to this node (terrainQuad4Quad1)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad4Quad1Patch2) attached to this node (terrainQuad4Quad1)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad4Quad1Patch3) attached to this node (terrainQuad4Quad1)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad4Quad1Patch4) attached to this node (terrainQuad4Quad1)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad4Quad1) attached to this node (terrainQuad4)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad4Quad2Patch1) attached to this node (terrainQuad4Quad2)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad4Quad2Patch2) attached to this node (terrainQuad4Quad2)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad4Quad2Patch3) attached to this node (terrainQuad4Quad2)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad4Quad2Patch4) attached to this node (terrainQuad4Quad2)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad4Quad2) attached to this node (terrainQuad4)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad4Quad3Patch1) attached to this node (terrainQuad4Quad3)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad4Quad3Patch2) attached to this node (terrainQuad4Quad3)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad4Quad3Patch3) attached to this node (terrainQuad4Quad3)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad4Quad3Patch4) attached to this node (terrainQuad4Quad3)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad4Quad3) attached to this node (terrainQuad4)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad4Quad4Patch1) attached to this node (terrainQuad4Quad4)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad4Quad4Patch2) attached to this node (terrainQuad4Quad4)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad4Quad4Patch3) attached to this node (terrainQuad4Quad4)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad4Quad4Patch4) attached to this node (terrainQuad4Quad4)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad4Quad4) attached to this node (terrainQuad4)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrainQuad4) attached to this node (terrain)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (terrain) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1716fa0 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@10ebe18 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@abe654 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@19ea173 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@179a49f to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1270107 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1b48392 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@29ea31 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1ce663c to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@18b1f8f to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@c5122f to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@2d0479 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@180cb01 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@8fbecf to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1382926 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@cd4544 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@7e75d2 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@694f12 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1c63e8c to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@345b43 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@153b2cb to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1ff2e1b to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@2bfdff to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@309f9f to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@3fa6cd to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@dfe303 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@b0ede5 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1d27069 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@d22462 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@52d1a4 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1417690 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@cef6f1 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1b6634c to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1315415 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1873eb2 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1304043 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@234265 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@dc1f04 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1784427 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@c272bc to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1fac852 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1758cd1 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@6ffd79 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@6a435f to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@6d1750 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@15a94f to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1e940b to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@189635d to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@da9ea4 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@e555bd to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@5ff916 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@da3772 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@6e41b5 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@9be2b5 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@40ece0 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@7f8922 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1041876 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1e1ec86 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@16f5261 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@1896a4c to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (brick) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@a1aa85 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.material.MaterialDef
INFO: Loaded material definition: Phong Lighting
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (Oto-geom-1) attached to this node (Oto-ogremesh)
Oct 29, 2011 1:56:06 PM com.jme3.scene.Node attachChild
INFO: Child (Oto-ogremesh) attached to this node (Root Node)
Oct 29, 2011 1:56:06 PM com.jme3.bullet.PhysicsSpace addCharacter
INFO: Adding character com.bulletphysics.collision.dispatch.PairCachingGhostObject@9ce4a3 to physics space.
Oct 29, 2011 1:56:06 PM com.jme3.renderer.Camera
INFO: Camera created (W: 1, H: 1)
Oct 29, 2011 1:56:06 PM com.jme3.material.MaterialDef
INFO: Loaded material definition: Bloom
Oct 29, 2011 1:56:06 PM com.jme3.material.MaterialDef
INFO: Loaded material definition: Bloom
Oct 29, 2011 1:56:06 PM com.jme3.material.MaterialDef
INFO: Loaded material definition: Bloom
Oct 29, 2011 1:56:06 PM com.jme3.material.MaterialDef
INFO: Loaded material definition: Bloom Final
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform m_Shininess is not declared in shader [ShaderSource[name=Common/MatDefs/Misc/SimpleTextured.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Light/Glow.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform m_useTriPlanarMapping is not declared in shader [ShaderSource[name=Common/MatDefs/Misc/SimpleTextured.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Light/Glow.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform m_WardIso is not declared in shader [ShaderSource[name=Common/MatDefs/Misc/SimpleTextured.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Light/Glow.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform m_AlphaMap is not declared in shader [ShaderSource[name=Common/MatDefs/Misc/SimpleTextured.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Light/Glow.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform m_DiffuseMap is not declared in shader [ShaderSource[name=Common/MatDefs/Misc/SimpleTextured.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Light/Glow.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform m_DiffuseMap_0_scale is not declared in shader [ShaderSource[name=Common/MatDefs/Misc/SimpleTextured.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Light/Glow.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform m_DiffuseMap_1 is not declared in shader [ShaderSource[name=Common/MatDefs/Misc/SimpleTextured.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Light/Glow.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform m_DiffuseMap_1_scale is not declared in shader [ShaderSource[name=Common/MatDefs/Misc/SimpleTextured.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Light/Glow.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform m_DiffuseMap_2 is not declared in shader [ShaderSource[name=Common/MatDefs/Misc/SimpleTextured.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Light/Glow.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform m_DiffuseMap_2_scale is not declared in shader [ShaderSource[name=Common/MatDefs/Misc/SimpleTextured.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Light/Glow.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform m_NormalMap is not declared in shader [ShaderSource[name=Common/MatDefs/Misc/SimpleTextured.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Light/Glow.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform m_NormalMap_1 is not declared in shader [ShaderSource[name=Common/MatDefs/Misc/SimpleTextured.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Light/Glow.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform m_NormalMap_2 is not declared in shader [ShaderSource[name=Common/MatDefs/Misc/SimpleTextured.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Light/Glow.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform m_ParallaxHeight is not declared in shader [ShaderSource[name=Common/MatDefs/Misc/SimpleTextured.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Light/Glow.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform m_UseVertexColor is not declared in shader [ShaderSource[name=Common/MatDefs/Misc/SimpleTextured.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Light/Glow.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform m_UseMaterialColors is not declared in shader [ShaderSource[name=Common/MatDefs/Misc/SimpleTextured.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Light/Glow.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform m_Diffuse is not declared in shader [ShaderSource[name=Common/MatDefs/Misc/SimpleTextured.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Light/Glow.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform m_Ambient is not declared in shader [ShaderSource[name=Common/MatDefs/Misc/SimpleTextured.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Light/Glow.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform m_Specular is not declared in shader [ShaderSource[name=Common/MatDefs/Misc/SimpleTextured.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Light/Glow.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform m_Texture is not declared in shader [ShaderSource[name=Common/MatDefs/Misc/SimpleTextured.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Light/Glow.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform m_useTriPlanarMapping is not declared in shader [ShaderSource[name=Common/MatDefs/Terrain/TerrainLighting.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Terrain/TerrainLighting.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform m_WardIso is not declared in shader [ShaderSource[name=Common/MatDefs/Terrain/TerrainLighting.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Terrain/TerrainLighting.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform g_CameraPosition is not declared in shader [ShaderSource[name=Common/MatDefs/Light/Lighting.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Light/Lighting.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform g_WorldMatrix is not declared in shader [ShaderSource[name=Common/MatDefs/Light/Lighting.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Light/Lighting.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform m_ParallaxHeight is not declared in shader [ShaderSource[name=Common/MatDefs/Light/Lighting.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Light/Lighting.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform m_UseVertexColor is not declared in shader [ShaderSource[name=Common/MatDefs/Light/Lighting.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Light/Lighting.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform m_UseMaterialColors is not declared in shader [ShaderSource[name=Common/MatDefs/Light/Lighting.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Light/Lighting.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform g_WorldViewMatrix is not declared in shader [ShaderSource[name=Common/MatDefs/Misc/Particle.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Misc/Particle.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform g_WorldMatrix is not declared in shader [ShaderSource[name=Common/MatDefs/Misc/Particle.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Misc/Particle.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform g_CameraPosition is not declared in shader [ShaderSource[name=Common/MatDefs/Misc/Particle.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Misc/Particle.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform g_WorldViewProjectionMatrix is not declared in shader [ShaderSource[name=Common/MatDefs/Post/Post.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Post/bloomExtract.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform m_ExposureCutoff is not declared in shader [ShaderSource[name=Common/MatDefs/Post/Post.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Post/bloomExtract.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform m_Extract is not declared in shader [ShaderSource[name=Common/MatDefs/Post/Post.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Post/bloomExtract.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform m_Texture is not declared in shader [ShaderSource[name=Common/MatDefs/Post/Post.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Post/bloomExtract.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform g_WorldViewProjectionMatrix is not declared in shader [ShaderSource[name=Common/MatDefs/Post/Post.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Blur/HGaussianBlur.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform g_WorldViewProjectionMatrix is not declared in shader [ShaderSource[name=Common/MatDefs/Post/Post.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Blur/VGaussianBlur.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform g_WorldViewProjectionMatrix is not declared in shader [ShaderSource[name=Common/MatDefs/Post/Post.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Post/bloomFinal.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform m_VertexColor is not declared in shader [ShaderSource[name=Common/MatDefs/Misc/Unshaded.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Misc/Unshaded.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform ExposurePow is not declared in shader [ShaderSource[name=Common/MatDefs/Post/Post.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Post/bloomExtract.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform ExposureCutoff is not declared in shader [ShaderSource[name=Common/MatDefs/Post/Post.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Post/bloomExtract.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform GlowMap is not declared in shader [ShaderSource[name=Common/MatDefs/Post/Post.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Post/bloomExtract.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform Extract is not declared in shader [ShaderSource[name=Common/MatDefs/Post/Post.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Post/bloomExtract.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform Texture is not declared in shader [ShaderSource[name=Common/MatDefs/Post/Post.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Post/bloomExtract.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform Texture is not declared in shader [ShaderSource[name=Common/MatDefs/Post/Post.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Blur/HGaussianBlur.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform Size is not declared in shader [ShaderSource[name=Common/MatDefs/Post/Post.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Blur/HGaussianBlur.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform Scale is not declared in shader [ShaderSource[name=Common/MatDefs/Post/Post.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Blur/HGaussianBlur.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform Texture is not declared in shader [ShaderSource[name=Common/MatDefs/Post/Post.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Blur/VGaussianBlur.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform Size is not declared in shader [ShaderSource[name=Common/MatDefs/Post/Post.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Blur/VGaussianBlur.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform Scale is not declared in shader [ShaderSource[name=Common/MatDefs/Post/Post.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Blur/VGaussianBlur.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform BloomIntensity is not declared in shader [ShaderSource[name=Common/MatDefs/Post/Post.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Post/bloomFinal.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform Texture is not declared in shader [ShaderSource[name=Common/MatDefs/Post/Post.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Post/bloomFinal.frag, defines, type=Fragment]].
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer setFrameBuffer
SEVERE: === jMonkeyEngine FBO State ===
FrameBuffer[format=800x600x1, drawBuf=0]
Depth => BufferTarget[format=Depth]
Color(0) => TextureTarget[format=RGBA8]
=== OpenGL FBO State ===
Context doublebuffered? false
FBO ID: 1
Oct 29, 2011 1:56:07 PM com.jme3.app.Application handleError
Is proper? true
Is bound to draw? true
SEVERE: Uncaught exception thrown in Thread[LWJGL Renderer Thread,5,main]
Is bound to read? true
Draw buffer: GL_COLOR_ATTACHMENT0
Read buffer: GL_COLOR_ATTACHMENT0
java.lang.IllegalStateException: Framebuffer object format is unsupported by the video hardware.
== Renderbuffer Depth ==
RB ID: 1
Is proper? true
Type: Buffer
RB ID: 1
== Renderbuffer Color0 ==
RB ID: -1
Is proper? false
Type: Texture
at com.jme3.renderer.lwjgl.LwjglRenderer.checkFrameBufferError(LwjglRenderer.java:1372)
at com.jme3.renderer.lwjgl.LwjglRenderer.setFrameBuffer(LwjglRenderer.java:1649)
at com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:1103)
at com.jme3.renderer.RenderManager.render(RenderManager.java:1167)
at com.jme3.app.SimpleApplication.update(SimpleApplication.java:263)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:149)
at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:185)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:223)
at java.lang.Thread.run(Thread.java:619)
Oct 29, 2011 1:56:07 PM com.jme3.renderer.lwjgl.LwjglRenderer cleanup
INFO: Deleting objects and invalidating state
Oct 29, 2011 1:56:07 PM com.jme3.input.lwjgl.LwjglMouseInput destroy
INFO: Mouse destroyed.
Oct 29, 2011 1:56:07 PM com.jme3.input.lwjgl.LwjglKeyInput destroy
INFO: Keyboard destroyed.
Oct 29, 2011 1:56:07 PM com.jme3.system.lwjgl.LwjglAbstractDisplay deinitInThread
INFO: Display destroyed.
Java Result: -1073741819
BUILD SUCCESSFUL (total time: 7 seconds)
also, i just noticed that each time i close jMP, i get a windows error dialog that states" jmonkeyplatform.exe has stopped working" âa problem caused the program to stop working correctly. please close the programâ.
this is strange, jMP never did this to me before.
i am running Windows Vista. â
I think this might have something to do with it:
[java]WARNING: Working directory is not writable. Using home directory instead.[/java]
LWJGL loads its own libraries from the home directory as intended, while JInput doesnât use LWJGLâs mechanism but instead uses its own, which fails. This is the same issue we had with JOGL. I am looking into JInput right now to see if its possible to change this behavior.
EDIT: OK so JInput has the same feature, I have now committed a fix to stable and nightly
after updating to new nightly, i have not had the same issue with jinput.
and, my joystick now works just right!
thank you @Momoko_Fan.
i do, however still have the issue with the âFramebuffer object format is unsupported by the video hardware.â error and the windows error upon closing.
even after updating my graphics card drivers it still seems to crash certain test cases with this error.
i suppose i will do a bit more troubleshooting and create a separate post in the troubleshooting - graphics forum.