Some sound test crash

Hello everybody i’ve run the HelloIntersectionTutorial

and it crash whenever it play a sound.

So i launch the jme test sound suite and here’s the result :



TestSoundGraph is OK



All the other test crash with the same Exception :



java.lang.NullPointerException
        at com.jme.sound.SoundPool.getBuffer(SoundPool.java:64)
        at com.jme.sound.scene.SphericalSound.<init>(SphericalSound.java:105)
        at jmetest.sound.TestSequencedSound.simpleInitGame(TestSequencedSound.java:177)
        at com.jme.app.SimpleGame.initGame(SimpleGame.java:329)
        at com.jme.app.BaseGame.start(BaseGame.java:63)
        at jmetest.sound.TestSequencedSound.main(TestSequencedSound.java:78)



i'm under linux so EAX is not initialized, do you think there is a link ?
or i've got a configuration pb ?
i've tried to change my soundblaster live drivers but it remains the same pb.

Thanks for help,

Adenthar.

I had the same problem with PongRevisited.

I’ve heard that some sound issues will be fixed when we upgrade to .92, other than that, I can’t really think of anything helpful to try. :?

I had the same problem with HelloIntersectionTutorial and PongRevisited !! :?



java.lang.NullPointerException

at com.jme.sound.SoundPool.getBuffer(SoundPool.java:64)

You might want to check that the sound files actually exist. We have a bit of a mess with sound data files. You might have to move files around to make things load properly.

Thank you! HelloIntersectionTutorial is very nice!! Goob job! :smiley: