this is my first game with jmonkeyEngine,
i love the space genre and like some games out there,
but currently all games that exists dont do the things the way i would like them.
So heres my try to do it "right".
-basic behaviour of shooting,
-dump AI for ships (battle)
-dump AI for strategic decisions(map screen)
-many things can be xml-Edited
-ships can be modelled and described by xml
-GUI is.. laggy (NIFTY?!)
-missing extended screens (Shipdesign, Techtree&developement, etc...)
-Money as limiting factor needed
-limiting ships in battle (performance reasons, only up to 15 per side)
-textures, additional factions (already designed but not modeled)
-replace placeholders (Planet models, Suns, ballistics&lasers)
sry, imagequality is from camera...
you can try the current developementstage, it launches from MyGame.jar