just a small info about the possibility to load fog defined in blender file.
If we enable the ‘MIST’ checkbox in the scene panel we will enable the fog on the scene.
It will have the same color as defined horizon color in the same panel.
I only load the color of the fog because other paramters are either not supported or do not fit to jme in any way so I guess it will need to be done in the user’s source.
The fog is a Filter and in LoadingResults class there is a new method
public List getFilters();
that allows to access and process it.
I do not know if the feature will be widely used, but I added it because:
- it was simple
- the importer now supports loading filters which might be useful in the future
It works for the newest blender version for now.
I will check out if there are no issues for older versions when I get home.