@ceiphren said:
@memonick: I've got some old assets from a game I tried to make years ago (and failed epically ^^). If you want I could give you some of the stuff I created for it. All models are extremely low poly (it was supposed to be a strategy game).
http://i.imgur.com/1hhqf.jpg
The models are created with 3ds max and photoshop. At least for 3ds I can export it to a format blender can read.
greets
ceiphren.
btw. wasn't there a jme-asset-library-thing?
edit: oh, just read that you use 3ds and ps, too.^^
Is that black around the buildings a shader or just done on photoshop?