I created a massive landscape (512, 3 x 3). My framerate is set to 60.
Now the test:
First I used the TerrainLodControl on each field, but the performance was bad(FPS 59).
I tested the landscape without TerrainLodControl and the result was great!
I got 62 FPS and my landscape looks better!
Did I mistreated TerrainLodControl? It’s hard to imagine TLC fails in its purpose!
What do you mean by “used the TerrainLodControl on each field”?
I haven’t noticed a constant slowdown in FPS, just a little bit when the LOD changes. Is this a constant slowdown you are seeing?