TestMultiFaceBox color bleeding bug?

If you run TestMultiFaceBox (jmetest.shape) you can see colours from the other faces bleeding into each other.  Any idea why that happens?










I don't have the problem if I run it  :expressionless: maybe it depends on your graphic card

pitchonel said:

I don't have the problem if I run it  :| maybe it depends on your graphic card


This was rendered on an intel gma card, so a real possibility unfortunately.

the bleeding comes from maginification with bilinear filter.

If you use MagnificationFilter.NearestNeighbor it dosen't mix the colors at the edges, at the cost of more blocky text.