Textures with names containing spaces donot load - internal

Posting here as I feel this is a little bit nitpicking, but still wanted to post:



Renanse, you added

&& firstSlashIndex < resourceName.length()


to the trimming method. This is always true, or am I missing something?

that's true

Sorry, should be length() - 1.  Your fix (and mine still) has the problem that if it finds a slash at the end it will cause an array index exception in the next line.

learn something new every day.  Although, we still would not want "" because we are looking for files…

no, it returns the empty string (anyString.substring(anyString.length()) returns "").