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Adding jme3-lwjgl3 library not included in the SDK · Issue #193 · jMonkeyEngine/sdk · GitHub there.
The library has to be added into the gradle dependencies.
When you look into the gradle file you see how it’s handled.
The only difficulty is ensuring to not make the sdk run on lwjgl3 (or both, I don’t know what it would pick then), so it has to be something optional I think

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