I want to display a particle emitter on the GUI node, which sort of works.
But when I make collision tests on the particle-emitting quad I get this and have no idea of what it means or how to solve it:
java.lang.ArithmeticException: This matrix cannot be inverted
at com.jme3.math.Matrix4f.invert(Matrix4f.java:1455)
at com.jme3.math.Matrix4f.invert(Matrix4f.java:1427)
at com.jme3.collision.bih.BIHTree.collideWithBoundingVolume(BIHTree.java:460)
at com.jme3.collision.bih.BIHTree.collideWith(BIHTree.java:474)
at com.jme3.scene.Mesh.collideWith(Mesh.java:959)
at com.jme3.scene.Geometry.collideWith(Geometry.java:448)