Thoughts on Shader Nodes

+1 for the Java API to build shaders from shader nodes and defining nodes directly in the GLSL files.

I’m a friend of minimizing the mental context switching and reducing the amount of required programming languages, so keeping the additional shader node definition format out of the process is very welcome.

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Yeah, that’s what i mean. Sorry but i’m unable to run jMonkeyBuilder on my machine so I don’t know its features :\

What problem do you have with jmb?

btw @aegroto, you can check how the outputs the generated code to the console

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