Well I’m currently trying to get a largescale Terrain working in jme.
However as far as I can see there is no mosaic/tile support in jme?
(Like I have a large terrrain with 10x10 heighmaps in a 2k resolution)
Is there a system for this ? Or do I have to programm something myself?
(Also is there then at least a system to force a Heighmapterrain to have the edges even in far distance at the exact position so the tiles are seamless?
You should take a look at the class TerrainGrid, most details are given in the topic http://hub.jmonkeyengine.org/groups/terramonkey/forum/topic/procedural-terrain/
I’ll write a tutorial in the next few days, but please ask if somethings not clear.