Transform problem

This is probably pretty easy, but not for me  !



If you have a coordinate x,y,z in world space, how do yo find out what that coordinate would be in another coordinate system ?



In other words, you have a matrix3f and a vector3f, what would that vector be "seen" from another matrix ?



I know its a nob question but I'm a math nob  :stuck_out_tongue:



Well what im trying to do is to figure out if a box hit the "backside" of another box or the "front side" !! Maybe there's a better way for that ?