In sim-eth example we have some services like :
Game session service
(Rmi service, EtherealHost service)
1 - Can you please name some other services which we can have in games (mostly in mmorpg’s) ? (for better understanding)
2- Can we assume services as cross-cutting concerns (like aspects in Aspect Oriented Programming ) ? because services not directly relate to business logic (game logic) and should/can be used in any game.