Use Nifty for RTS game?

I’m making a game which should have a GUI panel ingame to control various moves (it is a monopoly-like game so it would show buttons to buy stuff, sell etc.). I know jMonkey implements Nifty GUI, but I don’t like the way it looks and I am not sure how much I could customize it.

I am thinking about something like this

How can I make it? Should I just use the guiNode and load my custom images and make them respond to user inputs?


Nifty GUI is entirely customizable. You can make it look pretty much however you like…

If you are referring to pirate Hell’s GUI, afaik it’s all done with nifty.

@ceiphren can confirm maybe.

Ohh alright. Well thanks, I better start learning :slight_smile:

And yes, I was reffering to that.