Hi all,
I'm a relative n00b to jme, but I'm trying to figure out how to use the Extrusion class. All I want to do is extrude a triangle. Building the triangle is easy, but the Extrusion class crashes out with a null pointer when calling the constructor…
// create a simple triangle --- seems to work OK
Vector3f[] points = new Vector3f[3];
points[0] = new Vector3f(0.0f, 0.0f, 0.0f);
points[1] = new Vector3f(0.0f, 1.0f, 0.0f);
points[2] = new Vector3f(0.0f, 0.0f, 1.0f);
Line triLine = new Line("triLine", points, null, null, null);
triLine.setMode(Line.LOOP);
// extrude the triangle to make a thin sliver
// first create extrusion path
List<Vector3f> extrusionList = new ArrayList<Vector3f>();
extrusionList.add(new Vector3f(0.0f, 0.0f, 0.0f));
extrusionList.add(new Vector3f(0.1f, 0.0f, 0.0f));
// crash here
Extrusion extrusion = new Extrusion("ext", triLine, extrusionList, new Vector3f(0.0f, 1.0f, 0.0f));
NullPointerException when the Extrusion code calls updateGeometry as it tries to use the shapeNormalBuffer for the line (which is null).. Does this need to be initialised somehow??