Hi guys i have some problem i really need a help with , home some one could advise me .
I try to import scene from blender , but some times some objects lose UV coordinates on import .
Soo they are mapped in some random way . It happens only to some objects that has no Packed image .
If i Pack texture every thing works perfect , but problem is (exept i use same textures for different objects)
I need to make some objects transparent (trees ,grass , bushes) soo i cant pack them , and when i try to pack and manually import texture , a generated material is wothout UV coordinates any way .
Is there any solution for losing UV coordinates on import , or a way to import a transparent objects from blender without fixing alfa in JME editor ?