What is the JME-best approach to make character customization

Yes, it is a good way and already is supported on jme 3.3 master with gltf loader. thanks to @nehon

You can create morph shapes with blender or any other 3d editor. Just search google for “character morph animation with blender”.

This should also possible with morph + rig animation again thanks to nehon.

this is another easy way for character customization

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