As I went through the examples, it was loading some assets like patterns, color, terrains etc. Where are they located? In JAR files? How to reuse those default assets.?
In SDK:
- Right Click on Project -> Properties -> Libraries
- In the Compile tab press “Add Library”
- Choose jme3-test-data
Thats it.
General stuff like unshaded.j3md is in jME-core-data.jar (i think) and is included for you, and other more specialised assets are in jME-test-data.jar and you will want to extract the ones u want
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@all: I should really start to read the actual question before trying to being helpful… sigh
@tsogtoo: just forget what I said. I answered a question you did not ask… =/