Why transparencies change as camera turns around?

The back to front sorting for the cubes will be different as you turn around.

Short answer: you can’t, really. It’s just the nature of transparency.

You could control the sort order but then it will be wrong in other directions.

You could turn off depth testing but then it will interact poorly with other things.

At some point, transparent objects are not going to play well together so it’s best to not put too many of them together.

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