Great article there. Thanks.
Hey, iam back with an update
i had mutch work with school, but i added the light for health, a dropdown for resolution and got the framerate up to 1,5k FPS (before: 250FPS, i have a new PC but on not so powerfull PC’s or laptop it had like 11-20FPS)
i even done some test with servers and clients to firgure out some thinks for multiplayer.
Petabot 017: http://perfekt-ki.bplaced.net/Petabot/download/
I’ll be happy about feedback
very nice, btw “restarte” isn’t in english vocabulary :).
Just tested it. Nice game. Cool effects. Is there a server running?
Just finished up a new version of Petabot.
Petabot won’t be at the point of an final-version at 31th of december, but you can play a demo (Alpha).
We can’t give you acces to a version with full AI (buggy!!!) and even no Multiplayer (dosn’t exits ).
In the demo are two maps:
-Map 1 :
• texture
• 2 random switching AI spawnpoints
-Map 2 :
• texture
• 2 random switching AI spawnpoints
• test MotionPath of the AI (shoot to start)
Maybe a update on 31.12 with bugfixes and small fixes but nothing big new.
Download here:
Windows: Petabot for Windows
MacOSX: Petabot for OSX
Linux: Petabot for Linux
Its everythink selfmade of Models, Textures, etc…
Thanks to all dev’s on this Engine, it’s very awesome to work with the JME!
Kernproblem
Congrats, Petabot is officially submitted