This week, I work on assimp2xbuf to be able to load asset from an other source than blender. Assimp: Open Asset Import Library is an open source C++ library that can read lot of 3D format. That should help me to debug and to extend xbuf, like the model your share with me.
It’s really WIP.
duck.dae : a collada sample from assimp
hellknight.md5mesh from DOOM3 original, not the BGF version (with duck beetween foots)
source code : xbuf/assimp_xbuf code in java & Xtend