Most of time i were watching blended iPad...
I like how it is actually, but true is that for New Users it's hard to make assets work.
So for JME it is great idea.
still dont get something:
will SDK weight 30-40MB more, or builded Game? or rather more precision question, will only SDK need Blender integrated?
I understand main concept as: automatic update version of Blender + working ogre exporter for that version of Blender, so user only update SDK.
What about 3DS users? leave them with old traditional way?
and there will be also other problems like for example:
Users Question: i am using blender 2.65 and it don't work, why?
Dev Answer: Because SDK use Blender 2.63!
am i wrong? there can be such situations. Or not, when user will use SDK Blender...